Monthly Archives: October 2012

Integrator 2012 under Linux

I had a go and compiled it under Linux as well. It looks quite nice there too: I’d like to get one step further and add a save option along with some more editing capabilities before giving it to the … Continue reading

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Object browser was completed today by lunch time

Just an update on the object browser (used when adding a new element to the current location), that was finished today and looks quite nice!

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Last commit of the day

After work I decided to spend some time for an update to Integrator 2012. Here’s how it looks like now:

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The Last Ninja – graphic/sprite overlapping bug fixed

Again on The Last Ninja. I finally found some time to fix the graphic overlapping bug that I reported a while back.

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Location Editor for The Last Ninja aka Integrator 2012

As part of the cross-development tools I am working at I wrote a location editor for The Last Ninja, which allows me to work under Windows/Linux for editing locations. Here’s a preview of the current look:

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libcbmhires: another practical application

Taking from the work I did for libcbmhires, I built another application using it: this time I decided to decode location graphic for The Last Ninja and process the overlapping of various objects in a sensible way on PC thus … Continue reading

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Rainbow Islands fell too

The tape loader used by Rainbow Islands for level data is now fully supported in TAPClean version 0.29-pre2!

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