Integrator 2012: added foreground editing for LN3 too

In LN3 the data format for sprite clipping is packed in a way that I would have expected in John Twiddy’s LN and LN2. I’d say it’s a step forward in terms of memory saving.

Anyway, I finally found some time to add support for this format in Integrator 2012 🙂

Integrator 2012: Foreground editor for LN3 by Luigi Di Fraia

Integrator 2012: Foreground editor for LN3

I look forward to checking Time Machine as there is a slim chance that the same format is in use there.

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