I just finished the option to delete foreground definitions. There are actually 4 unused definitions at level 1 so why not delete them? 🙂
Let’s see what my other short-term plans are. I need to add deletion of panels. Then I need to add creation of a panel and of a foreground definition for sprite clipping. Then I need to get back to the boundary editor and add new editing capabilities such as create new paths, delete existing ones, etc.