Monthly Archives: August 2013

Another DC2N SE ready!

I spent quite some time crafting another DC2N SE so I actually have two in the pipeline for testing!

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TAPClean FE: added support for control codes in BASIC decoder tool

It’s been a while since I first thought to bring in a feature makes the BASIC listing more readable in TCFE’s BASIC decoder: the explicit use of control sequences. What was decoded to: 200 PRINTMTAB(9)”.00″TAB(15)”0.”TAB(21)”.END.”:M=M+1:Q=V:GOTO140 Now decodes as: 200 PRINTMTAB(9)”{REVS … Continue reading

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DC2N3 protoboards ordered

I finally found some time to review/change the Schematics/PCB design for the DC2N3 prototypes and placed an order for 15 of them! Can’t wait!

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Frames for reverse somersault

The reverse somersault for The Last Ninja was at some point documented on Kai’s website, The Last Ninja Archives. Having not seen the reverse somersault myself, I was looking for a trail leading to it within the animation sequences. There is … Continue reading

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Animation tool for LN remake

I was revisiting the sprite/animation browser today and I came up with a number of interesting ideas from a code perspective, involving structural optimizations but also packaging of useful code in a new library (the equivalent of my own libcbmhiresf but … Continue reading

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Integrator 2012: controlling Armakuni in the test ground

I finished the state machine for controlling Armakuni in what I plan to be the test ground for Integrator 2012. Enjoy the video!

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Integrator 2012: Test ground!

It was suggested a while back by Didi and I am now exploring the possibility to allow users of Integrator 2012 to test their design 🙂

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