-
Recent Posts
Recent Comments
Archives
- April 2022
- March 2022
- February 2022
- January 2022
- December 2021
- November 2021
- October 2021
- September 2021
- July 2021
- May 2021
- April 2021
- March 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- May 2020
- April 2020
- February 2020
- January 2020
- December 2019
- November 2019
- October 2019
- September 2019
- August 2019
- July 2019
- June 2019
- April 2019
- March 2019
- January 2019
- December 2018
- November 2018
- October 2018
- September 2018
- August 2018
- July 2018
- May 2018
- April 2018
- March 2018
- February 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- April 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- October 2014
- September 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- March 2012
- February 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
Categories
Meta
Monthly Archives: September 2013
USBhost-64 code example
I thought to share a code snippet from the Koala Painter picture loader tool I wrote for USBhost-64. Bear in mind there are a number of ways to load hires pictures in a faster way, especially if the data in … Continue reading
Posted in Retrocomputing, Technical
Tagged C64, commodore, Commodore 64, retrocomputing, software, USB, USBhost-64
Leave a comment
USBhost-64 Koala Painter viewer and slideshow
I spent some time today in order to put together a Koala Painter viewer and after that I thought to work at a slideshow/animation player too. The one below was the result 🙂 Now that I’ve got it going I … Continue reading
Posted in Retrocomputing
Tagged C64, commodore, Commodore 64, retrocomputing, software, USB, USBhost-64
Leave a comment
USBhost-64 benchmark test results!
Combining together the performance meter and the inline version of the USB write routines (i.e. with quite some optimization active), I got pretty decent throughput results: circa 16.42 kB/s! The real highest throughput value is slightly higher than this as a … Continue reading
Posted in Retrocomputing, Technical
Tagged C64, commodore, Commodore 64, retrocomputing, software, USB, USBhost-64
Leave a comment
About to make a few measurements
I had some time to code a performance meter on the C64 as I would like to rigorously measure the throughput I am getting after optimizing USBhost-64 🙂
Posted in Retrocomputing, Technical
Tagged C64, commodore, Commodore 64, retrocomputing, software
Leave a comment
FFS John! Did he have memory to spare?
Posted in Retrocomputing
Tagged C64, commodore, Commodore 64, games, Hugh Riley, Integrator, John Twiddy, last ninja, retrocomputing, software, System 3
Leave a comment
USBhost-64: another dumping test
Posted in Retrocomputing, Technical
Tagged C64, commodore, Commodore 64, dumping, preservation, retrocomputing, software, tapes, USB, USBhost-64
Leave a comment
USBhost-64: 16-bit tape imaging tool on C64 works fine!
I had to write the tool twice from scratch, but dumping tapes directly on a C64 using 16-bit wide samples at CPU frequency is now possible and reliable thanks to the use of USBhost-64 🙂 Bear in mind that a … Continue reading
Posted in Retrocomputing, Technical
Tagged C64, commodore, Commodore 64, DC2N, dumping, games, preservation, retrocomputing, software, tapes, USB, USBhost-64
Leave a comment
USBhost-64 tape dumping tool rewritten
I had a bit of time today to start the rewrite of my tape dumping tool for USBhost-64 in order to verify if some more optimized code is suitable to dump to DMP format or not. As I did with … Continue reading
Posted in Retrocomputing, Technical
Tagged C64, commodore, Commodore 64, dumping, preservation, retrocomputing, software, tapes, USB, USBhost-64
Leave a comment
USBhost-64 driver and field application revisited
I was reviewing one of the field applications for USBhost-64 today, the tape dumping one that makes a digital backup of tapes to an USB drive. While examining the code of 2 core USBhost-64 driver wrappers for optimizations, I observed … Continue reading
Posted in Retrocomputing, Technical
Tagged C64, commodore, Commodore 64, dumping, retrocomputing, software, tapes, USB, USBhost-64
Leave a comment
USBhost-64 new header!
I spent some time today to pixelate the new USBhost-64 header 🙂 It is not yet complete as I need to add some text, but you get the idea.
Posted in Retrocomputing, Technical
Tagged C64, commodore, Commodore 64, retrocomputing, software, USB, USBhost-64
Leave a comment