Monthly Archives: February 2015

?OUT OF MEMORY ERROR

As I dive in and out of the BASIC interpreter and Kernel of the Commodore 64, I thought to shed some light on an error that I was seeing a lot back in the day when I was a teenager: … Continue reading

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New preview version of TAPClean FE and TAPClean

As I was working at a couple of feature change requests over the weekend, I’ve decided to publish a preview version of TAPClean Front End along with the latest release candidate version of TAPClean itself, 0.32-pre10. Windows Binaries are available … Continue reading

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USBhost-64 enclosure prototype ready!

I just got the enclosure prototype and I find it would easily pass for a legacy device from the 80’s, which is pretty much what I was after 🙂 Again, if there’s demand for the unit, I can get the … Continue reading

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Update to the Sprite Browser for Last Ninja 2

I’ve been doing some development on my tool that decodes LN2 sprite-related data and I’ve finally distinguished between frames (how sprites are combined) and animation sequences (how frames are played back): Animation sequences are scattered in various points in RAM … Continue reading

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