Ninja 2 Framework – Player Controls (part 2)

This is another standalone test application for the player control class that I extended this morning in order to implement position updates of the ninja and backward walking.

I’d like to stress once more the fact that the framework is not limited to using C64 graphics. In fact, the PNG file with all sprite images can be manually amended in order to produce something graphically remarkable in modern standards.

Again, the animation is not fluid in the above video, but that’s due to my 10 year old computer not performing too well while recording the desktop 🙂

This entry was posted in Retrocomputing, Technical and tagged , , , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s