More on intro coding

I’ve finally managed to fully appreciate the brightest and most elegant side of intro coding for the Commodore 64: stable code.
When I write “stable code” I don’t mean getting a stable raster for some raster bands, of course. I mean doing graphic manipulation consistently within a line and especially at the edges, which is necessary for opening side borders.

There’re obviously good references out there, but I came up with my own implementation that uses the double interrupt technique as a basis for doing the rest. When I manage to put the whole thing together there will be something interesting to be seen… from a technical view point of course 🙂
Better even, I will be sharing some of my code in a series of snapshots to go from a simple double interrupt raster bar to stuff that’s more interesting for a demo or an intro!

About Luigi Di Fraia

I am a Senior DevOps Engineer so I get to work with the latest technologies and open-source software. However, in my private time I enjoy retro-computing.
This entry was posted in Retrocomputing, Technical and tagged , , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s