I haven’t had much time today to work on it, but I added processing of keyboard keys as short-cuts for activating verbs and for navigating the inventory:
QWE ; These keys activate verbs according to a fairly simple pattern ASD ZXC , for going back in the inventory . for going forward
For the time being I decided that feedback messages should not be drawn on the location graphics, but “under the dashboard”, just like it happens with multi-answer dialogues in Monkey Island 2.
When feedback messages are to be presented, the dashboard leaves place to such messages. Examples below:
Here are current download links for testing: