In order to prepare for a future stage of my SCUMM mock-up, I decided to convert a few sprites for Guybrush Threepwood.
Here’s the result:
Each frame takes 6 sprites, overlaid in a given sequence. As there are not 6 sprites on any given raster line, the result is quite good, allowing a number of characters to populate the screen.
And here’s an early test of the animation: