Sprite multiplexer proof of concept available!

I decided to publish my proof of concept for a sprite multiplexer to use in my SPUTM-like interpreter.

Proof of concept of my sprite multiplexer with on-the-fly decompression

Proof of concept of my sprite multiplexer with on-the-fly decompression

Download link here.

As the text on screen reads, this is a “zone split” multiplexer with sprites decompressed on the fly. Guybrush is made of 10 sprites, yet it doesn’t seem to look as good as it should :S

About Luigi Di Fraia

I am a Senior DevOps Engineer so I get to work with the latest technologies and open-source software. However, in my private time I enjoy retro-computing.
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