I was looking at Level 6 design files for LN2 this evening when I spotted that there’s also another design issue at this level.
This is the room where the rope can be collected. Have a look at the table right under the window:
It appears that the table is misplaced and part of it goes through the wall. I believe this is due to an accidental setting of the mirroring property of the object. Here’s how I think it should have been:
Other mistakes I commented on in the past:
One day I will surely get all these design issues sorted and release an “improved” version 🙂