How I restored yet another TAP file, saving it from oblivion

A while ago I published a post on how I had restored a TAP file, later published on Ready64. I’ve recently been approached to fix another set of TAP files for Ready64, so I thought I’d make a video of the process involved.

Here it is:

Another title preserved forever 🙂

About Luigi Di Fraia

I am a Senior DevOps Engineer so I get to work with the latest technologies and open-source software. However, in my private time I enjoy retro-computing.
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3 Responses to How I restored yet another TAP file, saving it from oblivion

  1. Bacchus says:

    I think this is quite impossible for anyone but yourself 😉

    Inserting the missing portion with a hexeditor is one thing, but inserting bytes in the TAP formal is quite a different feat. As you were looking for projects before, how about adding the TAP edit feature where you could patch the bytes on file level (and leave the TAP modulation representation to your code)?

    • V-12 says:

      I already wrote to Luigi about this feature.
      Once I’ve fixed broken .tap file and I inserted manually missing bytes into the file using hex editor. It was extreme job because it required to count impulses and convert them to bytes. I really wish to have a tool for doing that job.

      • I don’t know what you guys are talking about: This is all pretty trivial stuff to do in a hex editor! 😀
        Jokes apart, the main challenge with coding a tool to aid this sort of edits is about coming up with an effective user interface. That said, the real challenge (and added value) is about figuring out what to replace a damaged area with, not so much how to do it, which takes expertise/experience in most cases.

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