Monthly Archives: February 2022

Thinking of porting my GTK2 applications to GTK4

I had this thought to port some of my GTK2 applications to GTK4, so I started to read the migration guide. That’s when I stumbled on the following statement about invalidation: Only gtk_widget_queue_draw() is left to mark a widget as … Continue reading

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DC2N4-LC client for MacOS (Intel)

I thought to share a binary of my DC2N4-LC client for MacOS. Download link is here. The general look is a tad crude, but the application is functional, apart for firmware updates, as shown below: The reported version of gcc … Continue reading

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C64 Cartridge Dumper: teaser update

Those who follow my GitHub repo for the C64 Cartridge Dumper have certainly noted that there’s been quite some activity going on recently. I will be preparing a post with all details next week, hopefully. For the time being, I … Continue reading

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Last Ninja 2: making data for objects and frames available

A few days ago after work I decided to extract graphic elements from Last Ninja 2 that are encoded with the format used by John Twiddy’s Integrator. Here’s the result: all objects in the order they appear during Armakuni’s journey, … Continue reading

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