Last Ninja 2: making data for objects and frames available

A few days ago after work I decided to extract graphic elements from Last Ninja 2 that are encoded with the format used by John Twiddy’s Integrator.

Here’s the result: all objects in the order they appear during Armakuni’s journey, as well as the frames to animate Armakuni’s eyes in the dashboard.

TLNCK: Last ninja 2 items and frames by Luigi Di Fraia
TLNCK: Last ninja 2 items and frames

As you can appreciate, the lighting of the bottle and poisoning of the meat are performed by means of the color override feature.

You might now download an Integrator file here in order to play with it in Integrator 2012 🙂

About Luigi Di Fraia

I am a Senior DevOps Engineer so I get to work with the latest technologies and open-source software. However, in my private time I enjoy retro-computing.
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