Tag Archives: Commodore 64

The Last Ninja: uncovering details about the demo

If you head over to the GTW page on LN1, you will be able to read the following statement about the non-playable demo that was circulating in the 80s: Recently in 2021, we have added the Zzap Sampler tape […] … Continue reading

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Tricks with xscrol

A while ago, when I was working with ptoing on my C64 Raster Effect Editor, he asked me whether I could write some C64 code to create an interesting effect for an existing artwork a friend of his had put … Continue reading

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Second part of my interview with Bacchus on FairLight TV

The second part of my interview with Bacchus on FairLight TV was published on YouTube. In this segment you can hear about some of my work on the C64 and watch an explanation of what the “skid marks”, as Pontus … Continue reading

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Interview with Bacchus on FairLight TV

The first part of my interview with Bacchus on FairLight TV was published on YouTube. In case you are interested in a relaxed chat about Commodore 64 topics, you might want to check it out 🙂 Stay tuned for part … Continue reading

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New release of the C64 Raster Effect Editor

In a recent interview with The Sarge on FairLight TV, Joachim was showing the C64 Raster Effect Editor, having a hard time with a bug that has not been noted before: users were unable to create a raster bar that’s … Continue reading

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DC2N4-LC client for MacOS (Intel)

I thought to share a binary of my DC2N4-LC client for MacOS. Download link is here. The general look is a tad crude, but the application is functional, apart for firmware updates, as shown below: The reported version of gcc … Continue reading

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C64 Cartridge Dumper: teaser update

Those who follow my GitHub repo for the C64 Cartridge Dumper have certainly noted that there’s been quite some activity going on recently. I will be preparing a post with all details next week, hopefully. For the time being, I … Continue reading

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More DC2N5-LC development for the Black Pill

Over the weekend I finished porting all DC2N5-LC drivers from the Blue Pill to the Black Pill. In particular I was missing the key handling driver, which is now in good working order. I think I might actually port the … Continue reading

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V-MAX! sector ID decoder added to CBM Flux Studio

I have been having a look at custom V-MAX! sectors in NIB and G64 files recently. Today I added a sector ID decoder to CBM Flux Studio. The interesting thing that I was able to appreciate on the back of … Continue reading

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Update on the NIB to G64 conversion in CBM Flux Studio for Vorpal (later)

The new conversion mechanism is now ready 🙂

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