Tag Archives: Embedded systems

Touch screen update

Today I’ve been reviewing the relevant documentation about the touch screen panel mounted on the 2.8 inch ILI display I intend to use for future projects. I think it’s all pretty much straightforward to integrate in my framework, including a … Continue reading

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DC2N5-LC Touchscreen?

As I received a few requests to produce more DC2N5-LC devices I’ll state my point here: to start with I am unable to buy additional displays at a reasonable price. Secondly, I haven’t got the time to build these devices. However, there … Continue reading

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C2NEmu GUI client progress

I finally had some time and inclination to progress the C2NEmu GUI client and add most playback related features, including Play/Resume, Pause, and Stop button callbacks. In the above image “Real Stunt Expert” was fully played back in under 2 minutes as indicated … Continue reading

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Change request for DC2N5-LC implemented

The other day Nuno suggested showing some version information in DC2N5-LC, and I agree that’s something that would be beneficial. Along with the version number I am now also displaying the system date and time, after a time synchronisation file has been read in, … Continue reading

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Latest DC2N4-LC GUI clients tested successfully

After having worked out a simple way to expose additional dumping modes in DC2N4-LC GUI clients, as it was already occurring in CLI clients, I implemented the relevant changes. Over the weekend I finally managed to run a few tests. I am … Continue reading

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SysTick with STM32CubeMX

OK, so it appears that with projects generated through STM32CubeMX the place where to insert custom SysTick code is not within the HAL, but in one of the auto-generated “User” files, stm32f1xx_it.c. This file contains the definition of active IRQ … Continue reading

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DC2N4-LC native Windows client updated for smooth support of Spectravideo and MSX inverted signals

I had some time to expose all DC2N4-LC dumping modes in the native Windows client and I decided to do so in a similar way as I do in the commandline client. For C64 and VIC 20, it all stays pretty … Continue reading

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