Tag Archives: games

TAPClean Front End updated

TAPClean Front End packages were updated with the latest release of TAPClean, 0.36. Download links for Windows and Linux are available here. Also, the Linux 64-bit binary of TAPClean 0.36 was made available on sourceforge.net, here. Enjoy!

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Barbarian II disk version update

I’ve updated my disk version of Barbarian II to 1.1, which includes: drive LED flashing while loading correct recognition of Drean correct death sequences The third point had quite hilarious consequences. I guess I was in competitive mode when I … Continue reading

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Palace loader, an odd one for sure

I’ve already briefly discussed the fact that the “Palace” tape loader does not use timers for discriminating bit 0 and bit 1 pulses. What I wanted to do was adding some more information around the tape for “Barbarian II”. Side … Continue reading

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How I went about defeating the tape version of Rubicon

Removing anti-disk-transfer protections In order to make a version of Rubicon that runs off two disks, I had to remove built-in protections designed to make things go horribly wrong unless the game is specifically loaded from tape and by its … Continue reading

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Initial draft of the documentation about Palace Tape Loader F1

It’s an early draft, but I thought to share it nonetheless as the “Palace Tape Loader” uses a read bit routine that does not involve the use of timers! You can have a peek at the loader’s code here. Stay … Continue reading

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Even more maintenance work in TAPClean!

Over the course of the last few days I managed to fit a few changes/improvements in TAPClean: I simplified the sync sequence matching logic in a number of scanners; I modularised the Tx scan in “Mega-Save”, “Freeload Slowload”, “Alternative SW … Continue reading

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More maintenance work in TAPClean!

I finally found the time to do some maintenance on TAPClean’s code as per my TODO list. In short, I consolidated “Ocean New F1” T1/T2  and “Snakeload 5.0” T1/T2 scanners into “Ocean New F1” and “Snakeload 5.0”, entirely rewritten. The change … Continue reading

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