Tag Archives: games

D64 Browser update

As the IECHost client might not be provided with some low level features required to e.g. set all 5 bytes of the disk ID, I decided to also update my “D64 Browser” application in order to add a number of … Continue reading

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IECHost PCB design sent to manufacturing

Motivated by the manufacturing of a few more DC2N5-LC PCBs, I decided to also submit an order for IECHost PCBs. It would be great to get access to a 3D printer to print ad-hoc cases for these new PCBs 🙂

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IECHost disk restore video update

As I had changed the interleave value used to write back tracks 1-17 in a more reliable way, here’s a video update about the process 🙂

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DC2N5-LC PCBs ordered

This morning I sent the PCB design for DC2N5-LC to manufacturing. Including shipping and currency conversion they ended up being about 5 GBP each, which is more than what I’d have liked to pay, although there was a premium to … Continue reading

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Visiload T6 support in TAPClean

A further Tx variant of Visiload has been discovered and provisionally named “Visiload T6”. The variant is used in “Spindizzy 64” (part of the “Five Star” compilation), provided by Paul. Here’s a summary of the Visiload Tx variants that are … Continue reading

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CRL loader

After Pawel contributed his tape backups of Vengaence, I decided to look at my notes about the CRL tape loader and attempt the implementation of a scanner for TAPClean. Needless to say that processing the bulk of CRL turbo files … Continue reading

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TAPClean 0.34 released!

Ahead of a substantial change within the Visiload scanner, I decided to release TAPClean 0.34. Not all binaries are available for all supported platforms, but that’s something I will work at in the next few days. Linux and Mac users … Continue reading

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