Tag Archives: restoration

How I restored yet another TAP file, saving it from oblivion

A while ago I published a post on how I had restored a TAP file, later published on Ready64. I’ve recently been approached to fix another set of TAP files for Ready64, so I thought I’d make a video of … Continue reading

Posted in Retrocomputing, Technical | Tagged , , , , | 3 Comments

TAPClean Front End 0.39 released

Following the release of TAPClean 0.37, I managed to also prepare updated Linux and Windows packages for TAPClean Front End, which include release binaries of TAPClean too. You can get the update from my software page. Enjoy!

Posted in Retrocomputing, Technical | Tagged , , , , , , , , , , | Leave a comment

TAPClean 0.37 released!

Download release 0.37 from SourceForge here. Enjoy!

Posted in Retrocomputing, Technical | Tagged , , , , , , , , , | Leave a comment

The strange case of “Axe of Rage”

For those not familiar with it, “Axe of Rage” is the title with which Epyx released “Barbarian II” in the USA back in the day. To say that Epyx botched “Barbarian II” is an understatement. I’d say the Epyx guys … Continue reading

Posted in Pixel Design, Retrocomputing, Technical | Tagged , , , , , | 3 Comments

Restoring color RAM data

Following my recent fix of a  crack-intro I was asked by a couple of people how to go about restoring missing color RAM data? The short answer to that is: that’s easy if you have the right tools 🙂 Now … Continue reading

Posted in Pixel Design, Retrocomputing, Technical | Tagged , , , | Leave a comment

New preview version of TAPClean FE and TAPClean

As I was working at a couple of feature change requests over the weekend, I’ve decided to publish a preview version of TAPClean Front End along with the latest release candidate version of TAPClean itself, 0.32-pre10. Windows Binaries are available … Continue reading

Posted in Retrocomputing, Technical | Tagged , , , , , , , , , | Leave a comment

TAPClean: Enigma Variations scanner improved

The load/end address gathering of all files in a non-multiload game is now available for the “Enigma” scanner in TAPClean. With this new piece of functionality all data blocks in a non-multiload game (most games using this loader are single-load) can be … Continue reading

Posted in Retrocomputing, Technical | Tagged , , , , , , , , | Leave a comment