-
Recent Posts
Recent Comments
Archives
- April 2022
- March 2022
- February 2022
- January 2022
- December 2021
- November 2021
- October 2021
- September 2021
- July 2021
- May 2021
- April 2021
- March 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- May 2020
- April 2020
- February 2020
- January 2020
- December 2019
- November 2019
- October 2019
- September 2019
- August 2019
- July 2019
- June 2019
- April 2019
- March 2019
- January 2019
- December 2018
- November 2018
- October 2018
- September 2018
- August 2018
- July 2018
- May 2018
- April 2018
- March 2018
- February 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- April 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- October 2014
- September 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- March 2012
- February 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
Categories
Meta
Tag Archives: software
Tricks with xscrol
A while ago, when I was working with ptoing on my C64 Raster Effect Editor, he asked me whether I could write some C64 code to create an interesting effect for an existing artwork a friend of his had put … Continue reading
Posted in Pixel Design, Retrocomputing, Technical
Tagged Commodore 64, graphics, software
Leave a comment
Thinking of porting my GTK2 applications GTK4
I had this thought to port some of my GTK2 applications to GTK4, so I started to read the migration guide. That’s when I stumbled on the following statement about invalidation: Only gtk_widget_queue_draw() is left to mark a widget as … Continue reading
IECHost GUI client version 3.8.7 released
Version 3.8.7 of the IECHost GUI client is now available within my Software page. This is a minor release that adds a few new features. Details of the changes are available through the issue tracker.
Posted in Retrocomputing, Technical
Tagged Commodore 64, disks, dumping, IECHost, preservation, software
1 Comment
IECHost: yet another feature coming for its GUI client
Yet another tiny update to the IECHost GUI client: in the main window, the tooltip for a sector is going to also display what file the sector belongs to, if appropriate. Example below: I am going to push a few … Continue reading
Posted in Retrocomputing, Technical
Tagged Commodore 64, disks, dumping, IEC, IECHost, preservation, software
Leave a comment
Support for the “fast serial” protocol added to IECHost!
This morning I finished the implementation of the “fast serial” protocol in the IECHost firmware, that’s the one used by the C128 to communicate with 1571 and 1581 drives, using CIA’s shift register. The result is quite pleasing so far: … Continue reading
Posted in Retrocomputing, Reverse Engineering, Technical
Tagged Commodore 64, disks, dumping, IEC, IECHost, preservation, software
1 Comment
Analyzing the “fast serial” bus protocol between a C128 and a 1571 floppy disk drive
Today I received the 1571 I had acquired on eBay. Having received the C128 yesterday, this afternoon, straight after work, I was eager to take a few traces of the communication between the two 🙂 The screenshot below shows that … Continue reading
Posted in Retrocomputing, Reverse Engineering, Technical
Tagged Commodore 64, disks, dumping, IEC, IECHost, preservation, software
Leave a comment
IECHost: support for Fast Serial and Burst mode
I recently decided to look into the request from an IECHost user, Ruben, to add support for the fast data transfer modes implemented in Commodore 1571 drives and the Commodore 128. In order to do so, I ended up acquiring … Continue reading
Posted in Retrocomputing, Technical
Tagged Commodore 64, disks, dumping, IEC, IECHost, preservation, software
Leave a comment
IECHost: yet another new feature coming for its GUI client
As requested by another one of its users, the IECHost GUI client is going to present the current track and sector the mouse pointer is hovering on 🙂 Stay tuned!
Posted in Retrocomputing, Technical
Tagged Commodore 64, disks, dumping, IEC, IECHost, preservation, software
Leave a comment
IECHost: yet another new feature coming
As requested by one of its users, Jorge, who also made a rather nice donation, the IECHost GUI client is going to offer scrollable directory listings within the file chooser dialogs to load/save a D64: Stay tuned!
Posted in Retrocomputing, Technical
Tagged Commodore 64, disks, dumping, IEC, IECHost, preservation, software
Leave a comment
IECHost GUI client version 3.8.6 released
Version 3.8.6 of the IECHost GUI client is now available within my Software page. This is a minor release that adds a few new features. Details of the changes are available through the issue tracker. Although not required, it is recommended to update … Continue reading
Posted in Retrocomputing, Technical
Tagged Commodore 64, disks, dumping, IEC, IECHost, preservation, software
Leave a comment