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Tag Archives: TAPClean
When two worlds met (and love prevailed on rivalry)
The history of computing is peppered with rivalry among users of different gaming machines. Perhaps the competition between Commodore 64 and Spectrum 48k users is one of the best known examples of such rivalry, and one some of us experienced … Continue reading
Posted in Retrocomputing, Technical
Tagged C64, Commodore 64, dumping, games, preservation, Spectrum, TAPClean, tapes
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TAPClean: multi-title support added for “Power Load”
Some time ago, Paul submitted an example of a tape with two “Power Load” titles in it, part of the “Mini Office” software package. Today I decided to extend the “Power Load” scanner in TAPClean, giving it the ability to … Continue reading
Posted in Retrocomputing
Tagged Commodore 64, games, preservation, retrocomputing, software, TAPClean, tapes
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TAPClean’s Visiload scanner: further improvements
This evening, I managed to implement functional separation between the code required for multi-title support and the core Visiload scanner in TAPClean, which also simplifies the handling of abandon/exit conditions. I am going to do some regression testing for this … Continue reading
Posted in Retrocomputing, Technical
Tagged Commodore 64, games, preservation, retrocomputing, software, TAPClean, tapes
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Bleepload scanner improved further!
The “Bleepload” scanner in TAPClean now also supports multiple titles within the same tape image! As long as the “Bleepload Trigger” is acknowledged by the “Bleepload” scanner, the scanner’s state-machine is reset and ready to look for the next chain … Continue reading
Posted in Retrocomputing, Technical
Tagged Commodore 64, games, preservation, retrocomputing, software, TAPClean, tapes
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Bleepload Special scanner rewritten too
I finally managed to rewrite the “Bleepload Special” scanner in TAPClean. Along with more maintainable code, one of the advantages of the rewrite is that the search of file chains has been greatly simplified. As long as the first block in … Continue reading
Posted in Retrocomputing, Technical
Tagged Commodore 64, games, preservation, retrocomputing, software, TAPClean, tapes
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Some insight on Bleepload Trigger
The “Bleepload Trigger” is an extra piece of data attached to the last “Bleepload” file in a chain that provides instructions on the data deciphering process and on the code to execute after such process completes. So far TAPClean’s documentation … Continue reading
Posted in Retrocomputing, Technical
Tagged Commodore 64, dumping, games, preservation, retrocomputing, software, TAPClean, tapes
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