Version 1.0.48 of ALBERT is now available within my Software page. Binaries are available for Windows and macOS (Intel).
This is a minor update for a few enhancements and a few more sample projects.
Here’s what’s been changed:
- The project name is now reset to “Untitled.alb” also when a PNG image is imported
- Added support for “Attribute Byte Format” in order to preserve individual colors when importing sprites from Sprite Pad (use the Preferences dialog to activate)
- The brush size can now also be changed with the ‘[‘ and ‘]’ keys
- Accept Koala Painter images even if they load at non-conventional addresses ($2000 or $4000)
In particular, the support for “Attribute Byte Format” means that should you have sprites defined as per below:
Should you export them with the “Attribute Byte Format” information set and load them in earlier versions of ALBERT, the individual sprite color would not be set:
However, should the relevant option be enabled in the Preferences dialog of the latest version of ALBERT:
Then, upon loading the same exported sprites with the “Attribute Byte Format” information set, individual sprite colors would be set:
Update: The official homepage for ALBERT is now: https://www.albertpixels.com/